Monday, September 13, 2010

Practical Time Machine Run by Super Intelligent Robots Plus the Future Foretelling Internet Claimed in Patent Application

It reads like science fiction,  but the idea of time travel is always a tantalizing idea, as well as machines that can predict the future.

A method for time travel, which allows an object or a group of objects to travel into the past or the future, as well as a method to cut objects from the past or future and paste them to the current environment is claimed by inventor Mitchell Kwok (Honolulu, HI) in U.S. Patent Application 20090234788

Kwok’s invention, called the practical time machine, requires teams of super intelligent robots that work together in the virtual world and the real world to generate a perfect timeline of planet Earth. The timeline of Earth records all objects, events and actions every fraction of a nanosecond for the past or the future.

 A time traveler will set a time travel date; the time traveler can be one object or a group of objects. Next, atom manipulators are scattered throughout the Earth to change objects in our current environment based on the timeline; and incrementally, change the current environment until the time travel date. Each atom manipulator is intelligent and manipulates the current environment as well as generating ghost machines to manipulate the current environment.

Also, components of the practical time machine can be used to create technology for the purpose of: building cars, planes and rockets that travel at the speed of light, building intelligent weapons, creating physical objects from thin air, using a chamber to manipulate objects, building force fields, making objects invisible, building super powerful lasers, building anti-gravity machines, creating strong metals and alloys, creating the smallest computer chips, collecting energy without any solar panels or wind turbines, making physical DNA, manipulating existing DNA, making single cell organisms, controlling the software and hardware of computers and servers without an internet connection, and manipulating any object in the world.

The AI of the Time Machine

Work that are done by virtual characters are stored as pathways in the time machine brain. These pathways are used as the AI for the time machine so that the user of the time machine can do tasks not by creating virtual characters to do tasks, but by using pathways in the time machine brain. This method will prevent any repeated tasks done by virtual characters and to make the system more efficient.

As stated many times in my previous patent applications, there are three dimensions: the real world, the virtual world and the time machine; and each dimension have their own brain which stores their respective pathways. For more details on this subject matter refer to my previous patent applications.

The Internet and the Virtual World 

T he forms of communication between robots in the virtual world will have the same forms of communication in the real world: internet, telephone system, teleconferencing and so forth. The internet is a very important part of the virtual world because of several reasons. One reason is that the storage of data can expand by adding more computers and servers to the internet. This means that the storage space can run to infinite, depending on the amount of computers that can fit in space and time in the real world. The second reason is that the robots in the virtual world have to insert, modify, update and delete data in the quickest time possible. All information stored in the internet should be readily available to all users of the internet.

A very good example of why the internet is needed to synchronize all activities of the robots doing work in the virtual world is: predicting the future or past. Predicting the future requires enormous amounts of disk space. It also requires robots with human-level intelligence to actually generate the predictions. These robots have to work in a team like setting to do investigative work to predict the future or past. They also have to use the internet as a way to update their predictions in the quickest way possible so that everyone that is involved can have the latest and up-to-date information. For example, if a team of robots predicted eventA, then other robots can move on to predict other events.

In his previous books, Kwok talk about the prediction internet. The prediction internet is specifically designed so that robots in the virtual world can predict the future or past with pinpoint accuracy. It has software and technology options that the robots can use to do their predictions as well as communicate their predictions with other robots doing similar predictions. There are AI software that also distributes prediction tasks to the appropriate groups and organizations in the virtual world. For example, it would be wrong to have an organization predict ocean events if they are specialized in predicting plants.

By having unlimited disk space and the ability for arbitrary robots (any number of users) to communicate information in the quickest way possible, extremely complex tasks can be accomplished.

Another advantage is the robots in the virtual world can be organized in any group, team, organization, administration, business, data structure and so forth, to accomplish tasks. The robots can be structured in a business setting that have workers organized in a hierarchical manner, whereby each worker have rules they must follow to do tasks. Even the structure of the United States can be used by the robots in the virtual world to accomplish tasks--in this case, the task is to govern a country.

Knowledge in the Time Machine

FIG. 9 is a diagram depicting the data structure of the time machine. The time machine is made up of two parts: 1. a universal brain that stores pathways from robots living in the real world. Any experiences (or pathways) each robot goes through are stored in the universal brain. Each robot can range from different types of species--they can be a human being, an animal, an insect or even a bacteria. 2. a 3-d environment where virtual characters can do work. When a robot copies itself into the time machine they are designated as a virtual character. Their job is to do work that the robot in the virtual world wants to do (do work based on self-choice). 

These virtual characters will use information from the (A) universal brain and (B) new technology, knowledge, an emulated internet and computer software to do "work". Work in this case can be "anything". The virtual characters can: create a timeline of Earth, create a simulation brain, solve problems, answer questions, run a business, do research, find cures for various diseases, create better technology, write software, produce artwork or predict the future. Any "work" that one human or a group of humans can do these virtual characters can also do. Their work will be stored in pathways and stored in the time machine brain. These pathways make up the artificial intelligence of the time machine.

Referring to FIG. 10, the work done by the virtual characters are stored as pathways. One virtual character can do work and a pathway will represent that work. A group of virtual characters can do work and a series of linked pathways will represent that work. In the case of a group of virtual characters doing work, a main virtual character will be designated and reference pointers are established to each virtual character involved in the group work. Members in a business is one form of group work. They work together, sharing information and debating with each other to accomplish objectives of the business.

The virtual characters produce work and work can be any fixed tangible media. It can be a book, a digital file, a video, a software program or a research paper. These fixed tangible media are also stored in the time machine brain. Note the difference. Work by virtual characters are represented by pathways which are stored in the time machine brain; and their work creates fixed tangible media which is also stored in the time machine brain.

FIG. 10 also depicts some major work the virtual characters have to do. One is creating the perfect timeline of planet Earth. All events, actions and objects for Earth have to be recorded in a timeline for the past and the future. In order to do this, the virtual characters have to work in a prediction internet where they will input knowledge of what is known so far about events on Earth. Then they have to use new technology and past history to fill in all the missing pieces. Things that happened 100,000 years ago have to be predicted accurately. A single drop of water that existed 100,000 years ago has to be predicted, which includes predicting the exact movements of tiny organisms living in the drop of water. 

Capabilities of the Time Machine

The robots in the virtual world will each be using the time machine to do work. The AI in the time machine is generated by pathways from one or more virtual characters that have been universalized through self-organization. Repeated tasks done by one virtual character or a team of virtual characters are universalized and represented by universal pathways. This prevents any virtual character from doing task that has already been done numerous times. The robots in the virtual world use the time machine to accomplish tasks quickly.

Not only can the time machine predict the future and past with pinpoint accuracy, but it can also answer questions, search for information over the internet, operate a computer, operate different machines, do tasks, solve problems, follow commands, analyze a situation, compare complex situations, derive logical explanations or accomplish any "work" done by one or a group of human beings.

This time machine is the total package that serves as an AI search engine, an AI operating system, a prediction system, a knowledge gathering system, a problem solving system, a pattern recognition system, a universal AI system and so forth.

Among some of the things this time machine can do are:

1. Predict all events, actions and objects on planet Earth every fraction of a millisecond in the future and the past. The maximum prediction limit is 200-500 years into the future and billions of years into the past. This means that the time machine can predict, with pinpoint accuracy, up to the maximum prediction limits. It can predict beyond the maximum prediction limit, but the predictions won't be 100% accurate. Events that happened 10,000 years ago can be witnessed first hand--every frame of that event is recorded in the timeline of Earth. Events that will happen 100 years into the future can be witnessed first hand.

2. The time machine can have a past and future timeline of all contents on the internet. Since the time machine records all objects on planet Earth every fraction of a millisecond, the internet can be an object. Why would people want to search the current internet, when they can search data from the internet that existed in 1998 or the internet that will exist 10 years into the future? The time machine can also do analytical tasks, such as compare data between a website that existed in 1998 and the same website that existed in 2003. What is different about the two websites? What was changed? What was added, modified or deleted? An internet time machine is very important to things like court cases. Some technology companies might have engaged in criminal activities in the past and the only way to prove their guilt is by looking at the internet time machine.

3. Answer "any" question. How was the Earth created, how did the Universe develop, what happened to Amelia Eirheart, how did the Egyptians create the great pyramids, who are the authors of the bible? Extremely complex questions that require years of research can be answered. Simple questions that require basic internet searches can also be answered. If you have to find a definition on a word, simply ask the time machine. It will tell you what the definition is and to present it in a manner that is understood. If you want to know specific information from the internet, the time machine can do complex searches and present it to the user in a viewable manner. 

For more details on this patent application visit: U.S. Patent Application 20090234788
Human Artificial Intelligence --building super intelligent robots:  book4  by Mitchell Kwok


T  

1 comment:

  1. Hyperdimensional Goal-directed Reality Editing Systems
    http://www.transalchemy.com/2010/09/hyperdimensional-goal-directed-reality.html

    "This article is a distillation of the Practical Time Machine Run by Super Intelligent Robots Plus the Future Foretelling Internet Claimed in Patent Application article originally written by ALTON PARRISH about the work of Mitchel Kwok"

    ReplyDelete